Ordered Pair: A pair of numbers (x, y) that describes the location of a point on the coordinate plane. The x-coordinate tells you how far left or right to move from the origin, and the y-coordinate tells you how far up or down.
- Start at the origin (0, 0)
- Move horizontally according to the x-coordinate (right for positive, left for negative)
- Move vertically according to the y-coordinate (up for positive, down for negative)
- Mark the point at the final location
(x, y) = (3, 5), so x = 3 and y = 5
Begin at the intersection of the x-axis and y-axis
Since x = 3 (positive), move 3 units to the right
Since y = 5 (positive), move 5 units up
Place a dot at the final location
The point (3, 5) is plotted 3 units right and 5 units up from the origin, located in Quadrant I.
• Order Matters: Always plot x-coordinate first, then y-coordinate
• Positive Movement: Right for positive x, up for positive y
• Quadrant I: Both x and y are positive
Negative Coordinates: When plotting points with negative coordinates, move left for negative x-values and down for negative y-values from the origin.
(x, y) = (-4, 2), so x = -4 and y = 2
Begin at the intersection of the x-axis and y-axis
Since x = -4 (negative), move 4 units to the left
Since y = 2 (positive), move 2 units up
Place a dot at the final location
The point (-4, 2) is plotted 4 units left and 2 units up from the origin, located in Quadrant II.
• Negative x: Move left from origin
• Positive y: Move up from origin
• Quadrant II: x is negative, y is positive
Special Cases: Points with zero coordinates lie on axes or at the origin. The origin (0, 0) is the intersection of both axes. Points with x = 0 lie on the y-axis, and points with y = 0 lie on the x-axis.
This is the origin, where x-axis and y-axis intersect
Since y = 0, this point lies on the x-axis, 5 units to the right of origin
Since x = 0, this point lies on the y-axis, 3 units below the origin
• (0, 0) is at the origin
• (5, 0) is on the positive x-axis
• (0, -3) is on the negative y-axis
(0, 0) is at the origin, (5, 0) is on the positive x-axis, and (0, -3) is on the negative y-axis.
• Origin: Point where both coordinates are zero
• On x-axis: Points where y = 0
• On y-axis: Points where x = 0
Coordinate Plane: A two-dimensional surface formed by the intersection of two perpendicular number lines called axes.
X-axis: The horizontal number line on the coordinate plane.
Y-axis: The vertical number line on the coordinate plane.
Origin: The point where the x-axis and y-axis intersect, represented by (0, 0).
Quadrants: The four regions created by the intersection of the axes, numbered counterclockwise starting from the upper right.
- Identify coordinates: Recognize the x-coordinate and y-coordinate
- Determine direction: Positive moves right/up, negative moves left/down
- Plot sequentially: Move horizontally first, then vertically
- Mark location: Place point at final destination
- Identify quadrant: Determine which region the point occupies
Four Quadrants: The coordinate plane is divided into four regions. Quadrant I (+,+), Quadrant II (-,+), Quadrant III (-,-), Quadrant IV (+,-).
Right 2, Up 4 → Quadrant I (positive x, positive y)
Left 3, Down 2 → Quadrant III (negative x, negative y)
Left 1, Up 3 → Quadrant II (negative x, positive y)
Right 4, Down 1 → Quadrant IV (positive x, negative y)
A(2, 4) is in Quadrant I, B(-3, -2) is in Quadrant III, C(-1, 3) is in Quadrant II, D(4, -1) is in Quadrant IV.
• Quadrant I: (+, +) - both coordinates positive
• Quadrant II: (-, +) - x negative, y positive
• Quadrant III: (-, -) - both coordinates negative
• Quadrant IV: (+, -) - x positive, y negative
Real-World Application: Coordinate systems are used in navigation, mapping, gaming, and many other practical applications to locate objects or destinations.
Starting point: (-1, 4), Treasure location: (3, -2)
Change in x: 3 - (-1) = 4 units right
Change in y: -2 - 4 = -6 units (6 units down)
From (-1, 4), move 4 units right and 6 units down to reach (3, -2)
To reach the treasure, start at (-1, 4) and move 4 units right and 6 units down to arrive at (3, -2).
• Change in Coordinates: Difference between end and start coordinates
• Direction: Positive change means right/up, negative means left/down
• Real-World Context: Coordinate systems model real-world locations
Coordinate Plane: A two-dimensional plane formed by the intersection of two perpendicular number lines, the x-axis and y-axis, creating a grid system for locating points.
Ordered Pair: A pair of numbers (x, y) that represents the location of a point in the coordinate plane, where x is the horizontal coordinate and y is the vertical coordinate.
Quadrants: The four regions created by the intersection of the x-axis and y-axis, numbered counterclockwise starting from the upper right.
- Identify coordinates: Recognize the x-coordinate (horizontal) and y-coordinate (vertical)
- Determine direction: Positive values move right/up, negative values move left/down
- Plot sequentially: Move horizontally first (x), then vertically (y)
- Mark location: Place a point at the final destination
- Identify quadrant: Determine which of the four regions the point occupies
• Quadrant I: (+, +) - x > 0, y > 0
• Quadrant II: (-, +) - x < 0, y > 0
• Quadrant III: (-, -) - x < 0, y < 0
• Quadrant IV: (+, -) - x > 0, y < 0
• On x-axis: (a, 0) where a is any real number
• On y-axis: (0, b) where b is any real number
• Origin: (0, 0) - intersection of both axes
Quad I: (1, 1), (2, 3), (4, 2)
Quad II: (-1, 1), (-2, 3), (-4, 2)
Quad III: (-1, -1), (-2, -3), (-4, -2)
Quad IV: (1, -1), (2, -3), (4, -2)
Analysis: The chart shows how points are distributed in different quadrants.
- Quadrant I: Both coordinates positive
- Quadrant II: x negative, y positive
- Quadrant III: Both coordinates negative
- Quadrant IV: x positive, y negative